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  • 2 недели назадОпубликованоThe Digital Proving Ground

Staging, Trussing & DMX Fixture Placement in Unreal Engine – Unreal DMX Series Part 2

Improved Description We need a stage to light and a truss to light from. Once that’s in place, we rig our DMX fixtures and get everything ready to create the lighting patch in the GrandMA Dot2. This is Part 2 of my Unreal DMX Tutorial Series. Follow the full workflow of project creation, worldbuilding, desk setup, connections, and programming. Scratch to patched. 00:00 Intro 00:29 Creating a new level and the ENV light mixer 02:41 The Post Process Volume 03:44 Building the stage 05:15 Assembling the truss structure 10:22 Placing the DMX lighting fixtures 13:06 Lesson summary Stay connected! Follow me on Instagram: @thedigitalprovingground Exploring Unreal Engine, 3D art, and virtual production—one project at a time.