We need to link the Dot2 and DMX fixtures. The next step is recreating the lighting patch as we would normally for productions. MA Lighting has been my go-to for years — it’s powerful, industry-proven, and Dot2 gives you a free universe with no hardware required, which makes it ideal for personal projects and learning. This is part 3 of my Unreal DMX Tutorial Series. Follow the series to see the full workflow of project creation, worldbuilding, desk setup, connections and programming. Scratch to patched. #unrealengine5 #dmxlighting #malighting #TDPG Chapters 00:00 Intro 00:40 Why the MA Dot2? 01:11 Downloading the Dot2 software 01:50 Quick layout overview 02:35 Things to know about patching 03:31 Creating the patch 06:07 Programming and saving up a test look 07:07 Lesson summary Stay connected! Follow me on Instagram: @thedigitalprovingground Exploring Unreal Engine, 3D art, and virtual production—one project at a time











