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  • 2 года назадОпубликованоAndrew Hamel Codes

ASTEROIDS in C - raylib demo part 3

In part 3 of my ASTEROIDS series, the player finally gets a chance to defend them-self (not like the Asteroids can actually hurt the player at this point). The player can shoot projectiles that can split larger asteroids and destroy the small ones. Watch Part 2: The GIT for this project: My VS Code workflow with raylib: My video on Tic-Tac-Toe with raylib in C: Chapters 0:00 Refactor Review 1:12 Projectile Struct 4:32 Projectile Management 7:31 Fire Rate Implementation 9:19 Projectile Collision Detection 10:42 Handle Collision 12:21 Asteroid Splitting