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  • 4 месяца назадОпубликованоaschno - unreal fashion

Rig Accessories to Metahuman in Unreal Engine 5.6 | CLO3D Live Sync & Blender Workflow

Master the CLO3D to Unreal Engine workflow for digital fashion like a pro! In this tutorial, I’ll show you how to rig accessories to Metahuman in just a few seconds—perfect for fashion designers and 3D artists who want to bring garments and accessories into Unreal Engine 5.6 You’ll learn how to: Use the CLO Live Sync tool for seamless updates Export and prepare your Metahuman preview mesh Bring the Metahuman base pose into CLO Move assets Blender → Unreal smoothly Rig directly inside Unreal in record time Whether you’re a young designer stepping into digital fashion or a 3D creator refining your Unreal Engine workflow, this guide will help you create, rig, and present assets without getting stuck in technical chaos. Subscribe to my channel for clear, hands-on tutorials built for fashion students, digital fashion pioneers, and 3D artists who want to push creative boundaries without getting stuck in technical chaos. Stay Connected! 🚀 Join My Newsletter Never miss a post! Get updates, tips, and tutorials straight to your inbox: 📸 Follow Me on Instagram 🎥 Subscribe for More Tutorials Hit the subscribe button and turn on notifications for the latest in digital fashion and Unreal Engine! Thank you for watching and leave a comment!