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  • 3 недели назадОпубликованоthe point and prim

Techniques for Fast Disintegration FX in Houdini – A Particle & Attribute Approach

Houdini + Karma XPU Get the FREE hip file here: In this breakdown I explain the workflow I use to create disintegration FX in Houdini with fast simulation time and the potential to have full control over the shape of the sim. This my personal, alternate approach to the more common vellum, grains and pyro techniques. This is NOT a tutorial, I am sharing the techniques I used to achieve this effect. If you want to learn more about this in more detail, the hip file is available for free on Gumroad. Machine Specs: 13th Gen Intel(R) Core(TM) i5-13500 64.0 GB RAM NVIDIA GeForce RTX 3070