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  • 1 год назадОпубликованоSasquatch B Studios

EVERY Post-Processing effect in Unity | What you NEED to know

Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) - Join our Discord Community! - -- Unity went through a lot of changes when they introduced URP and HDRP, and so there's now a lot of outdated information about how to use post-processing. In this video you'll learn: - How to setup post-processing in Unity URP - What every single effect does (and what you might use it for) - 2D vs 3D (there's only 1 effect this affects) - Performance tips for working with post-processing -- Timestamps: 00:00 - intro 00:13 - setting up post-processing 01:15 - bloom 02:51 - channel mixer 03:04 - color adjustments 03:13 - color curves 03:25 - color lookup 03:49 - lift gamma gain 04:16 - shadows midtones highlights 04:52 - split toning 05:22 - tonemapping 05:44 - white balance 05:55 - chromatic aberration 06:08 - depth of field 06:27 - film grain 06:44 - lens distortion 07:05 - motion blur 07:38 - panini projection 07:51 - vignette 08:09 - performance -- Unity's e-book for 2D game art, animation and lighting: Depth of field in 2D article: Download our free 2D Asset pack: --- In need of more Unity Assets? Using our affiliate link is a great way to support us. We get a small cut that helps keep us up and running: --- Looking for some awesome Gamedev merch? - --- Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! Wishlist Samurado! Follow us on Twitter for regular updates! #unitytutorial #unity2d #unity3d