In the second installment of Practical VOPS, we dive into the powerful Modulo function to create looping, visually striking animations, like points gliding seamlessly along curves. While the results may look like simulations, everything is driven by procedural logic and clever use of primitive attributes, with no simulation involved. This lesson covers: How to use the Modulo function to create looping behavior Animating points along curves using PrimUV and other primitive attributes Building complex, Sci-Fi-style motion setups with full control Perfect for artists looking to expand their procedural animation skills and get more comfortable with VOP networks in Houdini.








