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  • 1 год назадОпубликованоBrokencircuit

Godot 4 Third Person Camera And Rotation Tutorial

Second part of Third person root motion series. I plan to update more for this mechanic. Stay tune. Update: it seem i forgot to add "input_block" variable in the script. You can delete it or just declare var input_block = bool(false) instead. Sorry, rookie mistake 😅 Part 01 : You can test the compile project at As for source code, you can get it at my patreon page: