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  • 5 лет назадОпубликованоProduct Design Online

Fusion 360 Surface Modeling Tutorial - Core Concepts Explained

Fusion 360’s surface tools offer several advantages. In this video, we’ll take a look at using core surface tools to surface model a spoon. I’ll walk you through a common “skeleton” technique that we'll use to reference the top profile shape. We’ll complete the surface model by surfacing the handle and trimming the excess material away. TIMESTAMPS 0:00 - Surface modeling a spoon in Fusion 360 0:45 - Creating the top profile sketch 4:00 - Making the top sketch fully-defined 5:26 - Intersecting the top profile points 5:38 - Creating the side profile template 6:42 - Sketching the side profile 8:53 - Projecting the spoon shape 10:00 - Finishing the sketches 11:27 - Patching the spoon shape 13:45 - Lofting the handle shape 14:44 - Trimming the handle 15:21 - Adjusting the spoon and handle shape TUTORIAL RESOURCES 1. This tutorial's resource page ➞ 2. View my checklists for Fusion 360 beginners ➞ 3. Join us on Patreon ➞ TOP FUSION 360 PLAYLISTS SUBSCRIBE for more high-quality Fusion 360 tutorials! ➞ MY PREMIUM COURSES 2 Months FREE ➞ QUESTION Have a question about Fusion 360? Post it in the comments section of this video! HELP THE COMMUNITY GROW Speak another language? Submit a closed captions translation and help me continue to make CAD education more accessible ➞ FACEBOOK GROUP Join and share your projects with the growing community of Hobbyists using Fusion 360 ➞ DISCLAIMER This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this. — #Fusion360 #ProductDesignOnline