Войти
  • 48Просмотров
  • 1 неделя назадОпубликованоEasyCG

Part 5 – Texturing & Shading Assets | Lost on Mars | Houdini Solaris

In this part of the Lost on Mars series, I focus on the hero ship asset and walk through how its textures were created and refined using Substance Painter. I also break down the MaterialX shading setup used for the environment rocks, explaining how the materials were organized and built inside Houdini Solaris. If this video helps you, don’t forget to like, comment, and subscribe to support the channel and follow the series! #Houdini #HoudiniSolaris #USDWorkflow #MaterialX #SubstancePainter #Megascans #EnvironmentArt #LookDev #TextureArt #LostOnMars #3DWorkflow #VFXPipeline #GameEnvironment #CGI #3DArtist