Ready to make Houdini feel like Figma? In this tutorial, we’ll dive deep into building custom interfaces, parameter controls, and digital assets (HDAs) that make your procedural setups more intuitive, powerful, and shareable. --- Chapters: 00:00 - Intro 00:20 - The 4 main usecases 00:48 - How to promote parameters inside VOPs 03:27 - Using VEX to create a custom channel slider 06:05 - Controlling a node network via a single Null Object 10:48 - contextual interface - hide features to reduce clutter 13:44 - Creating a Subnet and converting it into a Digital Asset (HDA) 17:53 - Random Box Subdiv and other Gumroad tools 19:40 - Outro --- 🧰 Get My Houdini Tools on Gumroad: → 🎓 Watch Next: • Attributes & Types Explained → • Beginner Houdini Series → #HoudiniTutorial #VEX #HDA #ProceduralDesign #SideFX #MotionDesign #HoudiniTips #HoudiniBeginner #DigitalAssets











