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  • 6 месяцев назадОпубликованоMatt Burton

How Modularity and Clean Code Saved my Roguelike - Devlog 5 | Caves of Combat

An action roguelike platformer where every choice matters. Face relentless enemies, navigate treacherous caverns, and harness powerful abilities to survive. Will you restore peace to these forsaken depths, or succumb to the ever-growing darkness below? This devlog I focus on developing and refactoring clean systems, a new boss, and general polish and bug fixes. Wishlist on Steam! Join the Discord: Check out the website: