Pixar broke new ground when it created "Toy Story" in 1995, but from there it still had a long way to go to perfect 3D animated characters. Over the years, Pixar's animators would figure out everything from proper human movement to skin to hair. They figured out how to smooth out skin in "Geri's Game." Then, when "The Incredibles" rolled around, they created new simulations to help control Mr. Incredible's muscle movements and Violet's long hair while also finding more accurate ways to light human skin. Violet's hair would later pave the way for long-haired characters like Colette in "Ratatouille" and the curly-haired heroine Merida of "Brave." Meanwhile, Pixar's shading tools would allow the animators to add even more striking details to their human characters' faces, while innovative new methods of animating crowd scenes came about in "Incredibles 2" and "Toy Story 4." MORE MOVIES INSIDER VIDEOS: What 8 Disney Live-Action Remakes Looked Like Behind The Scenes How Animal Sounds Are Made For Movies And TV How 'The Invisible Man' Made A Terrifying Villain That You Can't Even See ------------------------------------------------------ #Animation #Pixar #Insider Insider is great journalism about what passionate people actually want to know. That’s everything from news to food, celebrity to science, politics to sports and all the rest. It’s smart. It’s fearless. It’s fun. We push the boundaries of digital storytelling. Our mission is to inform and inspire. Subscribe to our channel and visit us at: Insider on Facebook: Insider on Instagram: Insider on Twitter: Insider on Snapchat: Insider on Amazon Prime: Insider on TikTok: @insider Insider on Dailymotion: How Pixar Animates Human Characters | Movies Insider











