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  • 8 месяцев назадОпубликованоNova Effectus

Add a Cloak to your Character in Unreal Engine 5.5

In this video I'll explain how to add Cloth Simulations to any Cloak, without using the Experimental Chaos Cloth system, starting from a Static Mesh, or an already Rigged to a Metahuman Skeletal Mesh EXCLUSIVE to 5.5! UE 5.4 does not have this capability! This video explains how to rig ANY Static Mesh to a Metahuman, in very simple Steps! Chapters: 00:00:39 Sculpting to Match our Character 00:02:11 Creating our Skelly Mesh 00:02:30 Transferring Weights 00:03:07 Creating Cloth 00:05:22 Adding it to our Character 00:06:22 Result