🔥Unreal Engine 5.6 just turned MetaHuman Creator into the new way to create 3D characters. In this video, I break down all the new features in MetaHuman Creator, including head sculpting, custom mesh imports from ZBrush, new expression tools, enhanced skin presets, and real-time facial animation from ANY camera source. If you're a character artist, animator, or Unreal Engine user looking to create more unique, stylized, or high-fidelity digital humans, this update is a game-changer. 🥇JOIN "RENDER THAT!" Community: ⏱ Table of contents ⏱ 00:00 Intro 02:19 Metahuman Creator 06:35 Metahuman for Maya 07:18 Lip-sync in Metahuman Animator 11:20 Facial Animation with Cameras 13:39 Hair Grooming in UE 5.6 14:29 ML Deformer Muscle System 15:22 Procedural Physics FREE DOWNLOADS: 🍑 My Skin/Eye Zbrush Materials: ✂️ My Hair Brush 🥝 My Alpha lizard Brushes 🏋🏻♀️ My Work - 📺 Subscribe to the channel so you don't miss out on upcoming tutorials, character breakdowns, and artist Q&As. Royalty Free Music: License code: 96I7TX4AALOIXGLB











