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Why Wutville Runs Like Trash

An explanation as to why the Team Fortress 2 map “pl_wutville_event” runs incredibly poorly. TIMESTAMPS 00:00 Intro 00:44 Explaining Visleafs 01:48 Most of Map is Always Rendered 02:26 Explaining Hint Brushes 03:26 The Importance of Level Design 03:52 Explaining Levels of Detail 04:32 Most Custom Assets don't use LODs 05:11 Compounding Problems 05:34 Explaining Prop Fade Out 06:01 Few Props Fade Out 06:25 Summary 06:49 Fog 07:19 Outro -- Thanks for watching. Like, the video if you enjoyed and subscribe to see future videos as they get published. Au revoir.