Want to build your own Minecraft-style game without writing a voxel engine from scratch? PixxitCubeWorld is a clean, expandable starter project that lets you create a block-based world directly inside Unity. In this video, I’ll show you what you can do with PixxitCubeWorld, including: • Core block placing & breaking system • Grid-based cube world structure • Simple hotbar / basic inventory system • Easy workflow to add new block types • A clean, well-organized codebase you can extend with your own UI, gameplay rules and systems 🔗 Asset Store page: 📄 Documentation: 📧 Contact: info@











