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  • 6 месяцев назадОпубликованоApple Developer

WWDC25: Unlock GPU computing with WebGPU | Apple

Learn how the WebGPU API provides safe access to GPU devices for graphics and general-purpose computation. We’ll also explore the WGSL shading language to write GPU programs. And we’ll dive into best practices to achieve optimal performance while using minimal power across desktop and mobile devices. Explore related documentation, sample code, and more: - Huggingface: WebGPU Samples - : WebGPU - W3C: Metal Performance Shaders: – webGL and WebXR library: – webGL and WebXR library: What’s new in Safari and WebKit: Harness Apple GPUs with Metal: Optimize Metal Performance for Apple silicon Macs: Meet WebKit for SwiftUI: 00:00 - Introduction 02:14 - Explore the WebGPU API 09:54 - Develop shaders 13:57 - Optimize performance More Apple Developer resources: Video sessions: Documentation: Forums: App: