#indiegame #devlog #unrealengine #unity #gamedev #programming I challenged myself to make a full game in just 2 days using only C++ and Raylib. No game engine, no shortcuts. The result? Lick 'n Swing, a physics-based tongue grappling frog game that you can play right now on ! This mini-game is something fun you can play while you wait for the next devlog of Hopwander! 👾 Play the game: 📢 Join the Discord: 📌 Wishlist Hopwander on Steam! ____________________________________________________ Chapters: 00:00 - 00:37 - Intro 00:37 - 00:57 - Idea 00:57 - 03:38 - Creating The Game 03:38 - 04:15 - Adding Sound 04:15 - 05:16 - Compiling To The Web 05:16 - 6:24 - Challenge and Outro ____________________________________________________ Music Used: shushubobo - ("start") [no copyright music] ( @shushubobo_official ) shushubobo - ("Riize (라이즈) 'boom boom bass' ") [no copyright music] ( @shushubobo_official ) shushubobo - ("'MOMA' background music") [no copyright music] ( @shushubobo_official )











