💥Punch A Bunch available on Steam NOW🥊 👉 📜 Awesome Courses I took* links (Ben's own website, usually a better deal than Udemy). - UE4 blueprints course: - UE4 C++ course: - Unity course (best course I ever took): Udemy links (check above links first, usually a better deal): - UE4 blueprints course: - UE4 C++ course: - Unity course (best course I ever took): ❤️ Social • Instagram: • Twitter: • Discord: 🖱️ My Gear* Drawing Tablet (I have an older model): Keyboard: Mouse: Monitor: Speakers: Headphones: Cool cap: Shot on: With this microphone (I have an older version): Wide lens: Prime lens: 🎵 Music I get all my music from Epidemic Sound - Check them out! Epidemic Sound: *Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support! In this video I convert 6 months of progress in UE4 to Unity in under ONE WEEK! Find out which engine I liked best and the strengths of each game engine. Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)










