Войти
  • 72Просмотров
  • 1 неделя назадОпубликованоXury Greer

Blender Add-on: Calculate IK Pole Angle with Bone Math

Blender's Inverse Kinematics (IK) constraint requires you to enter the 'Pole Angle' to align the bone chain to the pole target. This video is a demonstration of an add-on that I wrote to automatically calculate what this pole angle should be. Get the Bone Math extension from the official Blender Extensions platform here: Check out the source code here: Huge thanks to Jaroslav Jerryno Novotny for originally showing how to do this calculation: