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  • 11 месяцев назадОпубликованоBitlytic

How to use Resources in Godot 4

This video gives a quick overview of how you can use Resources in Godot 4, and how to create your own custom Resources. Resources are a very handy way to handle bundles of data and code. They can be saved to disk and loaded by other objects in the project. This makes it super handy to swap in and out functionality as needed. Project Link: GDScript - C# - Might happen later. Porting is annoying Discord - Resources: Arks Dinos - Kenney's 1-Bit Pack - RGS_Dev's Tileset - Timestamps: 00:00 Intro 00:15 What are Resources? 00:42 How to use Resources 01:15 EnemyStats class 01:52 Duplicating Resources 02:16 Simple Items & Inventory 02:59 Crafting Recipes 03:23 Godot Time 03:42 Enemy Stats 04:05 Adding a new Enemy 04:34 Item Overview 04:49 Minecraft Inventory 05:20 Crafting Overview 05:52 Coding a Custom Resource 07:35 Outro (You are free to leave)