In this Pong Godot 4 tutorial, we use gdscript to implement our paddle movement by making use of the Godot engine's input map and physics process function. --------------------------------------------------------------------------------------------------------------------------- Starting files Zip format: Source: End files Source: --------------------------------------------------------------------------------------------------------------------------- TIMESTAMPS 0:00 Intro 0:33 Moving the paddle 3:08 Keeping the paddle on screen 4:10 Adding a second paddle 8:05 Positioning the paddles 10:34 Outro









