This video starts with a short story about a fictional in-game character who lives through all the changes that have been made to Cubyz in the past months. And there have been many changes. Most importantly, I implemented world saving and multiplayer into the zig version of the game, which means that "Cubyz is actually playable (no raymarching)". The world shown in the video was produced during many multiplayer sessions on the discord server. Apart from that there were also some performance optimizations, new textures by Carrie and physics and some terrain generation changes by GeraForever. - Download the game: - Support me on Patreon: - Discord: - Github: Cubyz is an open source voxel sandbox game. Cubyz will be updated every couple months. 0:00 The Story of Cubert 4:22 World saving 6:20 Multiplayer 7:20 quanturmdoelvloper 7:39 Large Structures 8:08 Textures and Physics 9:07 Other Oddities 9:33 The first adventure map 10:21 Performance 13:38 The End Music: None :( #devlog #gamedev #voxel











