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  • 4 года назадОпубликованоAcerola

How Do Games Render So Much Grass?

An overview of my grass rendering explorations and an implementation of billboard grass, a common technique used in nearly every single video game. Support me on Patreon! Twitter: Twitch: Discord: Code: References: Music: Gold Falls Casino - HuniePop OST Joy - Persona 3 OST Bad Bully - Kizumonogatari 2 OST Chapters: 00:00 Intro 01:36 Getting Started 03:37 GPU Instancing 06:51 Improving Appearance 10:07 Finishing Touches 11:50 Optimizations 14:04 Conclusion Thanks for watching! This video is dedicated to my friend, Alotryx. also please subscribe haha please man please just subscribe dude please just like one sub I swear I'm not addicted please man please just one sub please #acerola #gamedev #graphics #unity #indiegame #unity3d #madewithunity #indiedev #unity2d