For a few years now, I’ve been diving headfirst into Blender, trying to figure out how to build a full animation pipeline from scratch. It’s been a mix of experimenting, learning, and, honestly, a lot of trial and error. But I’ve discovered some really cool tricks along the way that I’m excited to share with you! Here’s a breakdown of how I brought some of my ideas to life, blending different tools and techniques to push what’s possible with animation. From characters to creative rigging experiments, it’s been such a fun process to see everything come together. There’s also a little surprise in how I managed to tie some unusual elements into the mix. If you’re curious about how I’ve been balancing my animation day job with these side projects, or if you’re just looking for inspiration for your own creative journey, I think you’ll enjoy this one. Let me know what you think! 😊











