Some example in how to create a waterfall with particles. This is only a rough sketch and I have never done this before. Certainly many things can be adjusted in more detail. :) Feel free to comment and ask questions! VERSION: Done in Unity (64-bit) TEXTURE: Just search for "waterfall texture" on google. I used the following. Squared, desaturated and with a little more contrast. How i prepared this texture: SONG: Drone in D von Kevin MacLeod ist unter der Lizenz Creative Commons Attribution license ( ) lizenziert. Quelle: Interpret:











