A quick behind-the-scenes look at how we build a digital human: facial scan → rigging → performance capture → Unreal render. There’s a small teaser in here from a short film we are about to release soon.. If you’re working on something that needs a believable face in real time, feel free to reach #digitalhuman #FacialCapture #performancecapture #motioncapture #FaceRigging #unrealengine #realtimeanimation #virtualproduction #cgi #3danimation #metahuman #vfx #techbehindthescenes #gamedev #filmtech #cinematictech #mocap











