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  • 2 года назадОпубликованоSasquatch B Studios

Making Damaging an enemy as JUICY and FUN as possible | Unity Tutorial

Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) - Join our Discord Community! - Adding juice, and game feel, is one of my favorite parts of gamedev. And in this video we're going to start off with a really boring scene (an enemy taking damage with zero effects) - and make damaging him as JUICY and as AWESOME as possible. I hope you enjoy! Link to Download our 2D Asset Pack: --- In need of some Unity Assets? Using our affiliate link is a great way to support us. It's free, and we get a small cut that helps keep us up and running: ?aid=1100lwgBQ --- Link to detailed tutorials: screenshake - knockback - particles - sound - flash shaders - Contents of This Video: ------------------------------------------ 00:00 - intro 00:32 - animation 01:20 - screenshake 01:52 - different types of particles 03:29 - squash and strech 04:22 - sprite flash 05:24 - knockback 05:54 - sound Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! --- Wishlist our games: Wishlist Veil of Maia! - Wishlist Samurado! #unitytutorial #unity2d #unity3d