I look at Commodore 64 "Battle Command" published in 1991 by Ocean. Really nice filled 3D, with double buffered bitmaps, and also a look into the game and render code. Debugging notes: % The tools video:
I look at Commodore 64 "Battle Command" published in 1991 by Ocean. Really nice filled 3D, with double buffered bitmaps, and also a look into the game and render code. Debugging notes: % The tools video: