Godot is capable of some amazing visual effects through the use of shaders, including Visual Shaders, which are Godot's answer to Unity Shader Graph. In this video, I create dissolve, hologram, and hull outline shaders to explore the strengths and shortcomings of Godot's graphical offerings. ------------------------------------------------------------------------ 👇 Download the project on GitHub: 📰 Read this tutorial in article format instead: ------------------------------------------------------------------------ 📚 Get a copy of my shader book here (affiliate): ✨ Grab my Hologram Shaders Pro package here (affiliate): ✨ Grab my Snapshot Shaders Pro package here (affiliate): ------------------------------------------------------------------------ 💬 Join the Discord: 💖 Support me on Patreon: ☕ Or throw me a one-off coffee on Ko-fi: ------------------------------------------------------------------------











