#papermario #marioandluigi #mario 0:11 - Super Mario RPG 1:17 - Paper Mario 2:20 - Mario & Luigi: Superstar Saga 3:36 - Paper Mario: The Thousand-Year Door 4:36 - Mario & Luigi: Partners in Time 5:49 - Super Paper Mario 6:57 - Mario & Luigi: Bowser's Inside Story 7:59 - Paper Mario: Sticker Star 9:19 - Mario & Luigi: Dream Team 10:27 - Puzzles & Dragons: Super Mario Bros Edition 11:24 - Mario & Luigi: Paper Jam 11:58 - Paper Mario: Color Splash 12:26 - Mario + Rabbids: Kingdom Battle 13:24 - Paper Mario: The Origami King 14:38 - Mario + Rabbids: Sparks of Hope 15:27 - Mario & Luigi: Brothership 17:20 - Super Mario RPG Remake Mario RPGs have one of the most fascinating and inconsistent histories in Nintendo’s entire catalog. Some of these games are beloved classics that defined a generation, while others changed the formula in ways that divided the entire fanbase. In this video, I break down every Mario RPG from Super Mario RPG on the SNES all the way to Mario and Luigi Brothership on the Nintendo Switch, focusing on the single biggest flaw that holds each game back. Whether it is pacing issues, backtracking, disappointing combat systems, or major design changes that fans still debate today, every Mario RPG has at least one weakness worth talking about. This video covers every major Mario role-playing game, including Super Mario RPG, Paper Mario, The Thousand Year Door, Super Paper Mario, Sticker Star, Color Splash, The Origami King, Mario and Luigi Superstar Saga, Partners in Time, Bowser’s Inside Story, Dream Team, Puzzle and Dragons Super Mario Bros Edition, Mario and Rabbids Kingdom Battle, Mario and Rabbids Sparks of Hope, and the newest entry in the series, Mario and Luigi Brothership. Each game introduced new mechanics, new storytelling styles, and new gameplay ideas, but they also introduced flaws that shaped how fans and critics looked at the series as a whole. If you want a deep dive into why Super Mario RPG struggles with pacing, why Paper Mario on the N64 is held back by a slow prologue, how Superstar Saga’s difficulty curve becomes uneven, why The Thousand Year Door suffers from heavy backtracking, or why Sticker Star dismantled the original Paper Mario formula, this video breaks it all down. I also explore how Dream Team’s tutorials impacted pacing on the 3DS, why Color Splash’s card-painting system frustrated players, why Origami King’s combat was divisive, and how the Mario and Rabbids games introduced difficulty spikes and simplified weapon systems. Finally, I cover the early response to Mario and Luigi Brothership and the concerns surrounding Luigi’s new AI-like movement system. This is a full retrospective and critique of the Mario RPG subseries, looking at the strengths and weaknesses that shaped nearly three decades of Nintendo RPG history. Whether you grew up with the Mario and Luigi series on the Game Boy Advance and Nintendo DS, or you are a longtime Paper Mario fan hoping for a return to form, this video is designed to give you a clear and honest breakdown of what each entry does right and where it falls short. If you enjoy in-depth Nintendo analysis, Mario RPG retrospectives, ranking videos, and breakdowns of game design flaws, make sure to subscribe for more. I cover the history of Nintendo franchises, create long-form reviews, and dig into forgotten, underrated, and controversial Nintendo titles. This video is perfect for anyone searching for Super Mario RPG explanations, Paper Mario discussions, Mario and Luigi series retrospectives, and detailed commentary on how Nintendo’s RPGs have changed over the years. Join this channel to get access to perks:











