How to make: VideoEventFX: 1st: Gradient Map: 0: R: 255; G: 176; B: 0; A: 255 1: R: 255; G: 255; B: 0; A: 255 2: R: 0; G: 186; B: 255; A: 255 3: R: 52; G: 255; B: 255; A: 255 2nd: Light Rays - Moderate Light Rays AudioEventFX Method: Classic Stretch Attributes: A17, Drums, unpitched, (minimum echo) Pitch Change For Each Track: 1st Track: 3 2nd Track: 9











