Wishlist now: Mars Attracts could never have happened without the success of our first game, This Means Warp. In this video Paul breaks down how an indie game makes its money, and what lessons we learned from making This Means Warp. Please note that some sales figures etc are under NDA, so we're sharing what we can. Article: Manor Lords publisher says "so many games fail" because of bad contracts where publishers insist on making all their money back before devs get a bite of revenue - -------------------------------------- Mars Attracts is a theme park management game set in the iconic universe of Mars Attacks™ . Build rides, hire and train staff, manage guest needs, and most importantly - abduct humans to serve as the star attractions! Craft the perfect park to appeal to your Martian guests, but don’t forget to keep your humans’ needs met too - the hideous enclosed-brained Earthlings can be prone to escape! Mars Attracts will be released in Early Access on Steam in 2025. Steam: Web: Discord: Facebook, X, Bsky, Insta, Tiktok: @OutlierSocial #devlog #gamedev #gamedevelopment #gamedesign #indiegamer #MarsAttracts -------------------------------------- 00:00 - Intro 00:27 - How I Made $500,000 on My First Game 01:06 - The Numbers 03:20 - What Makes a Successful Game 04:05 - The Hook for This Means Warp 04:47 - Community Feedback 05:57 - Lessons Learned 06:14 - Scope Creep 07:28 - The Problem With Updates 08:50 - The Future 09:31 - Competition Details --------------------------------------------











