In this episode of the Prototype Series, we've experimented with creating a procedurally animated boss enemy! Let us know what you would like to see being prototyped! ⭐ Project Download ⭐ Training Session Timestamps: 00:00 - Intro 00:40 - Assets Used 01:07 - Building the player camera 01:30 - Building the player movement 02:02 - Making the boss procedural animation 02:58 - Making the boss movement 04:15 - Focus camera 04:44 - Polishing the project 05:17 - Download details











