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  • 4 года назадОпубликованоJustin Fletcher

Loading Levels And Keeping Score | MAKE A SHMUP game like Gradius #6 | Unity

This one is long, but we take care of a lot of things. Levels will load seamlessly so that the action never stops. Taking advantage of DontDestroyOnLoad and LoadSceneAsync so that you can't see the scene transition at all and we can hold state of some in game variables like the score. Full Project Files : 00:00 Shooting Fix From Previous Video 03:11 Level Controller 13:50 DontDestroyOnLoad 15:35 Level Singleton 18:36 SCORE 25:20 Level Design 27:18 Outro Support/Follow Patreon Coffee Stream Discord I also like btc - bc1qv6ktxh9kcf6juxjxhqmyjrg6ptv48ptlqu679x eth - 0x6b7708Ec9b120c1CA2239c9452060086f83AD9E8 doge - DKu8DjKL78THAHBz2eh3U9EGQD7QSNnWgM Disclaimer: This video assumes you have some beginner knowledge of the Unity IDE. I am using Unity 2021, Visual Studio 2019, and Windows 10 Professional. #gamedev #indiegamedev #gamedevelopment #unity3d #unity3d Disclaimer: This video assumes you have some beginner knowledge of the Unity IDE and the C# programming language. I am using Unity 2020, Visual Studio 2019, and Windows 10 Professional. #gamedev #unity3d #gradius #gamedevelopment