The goal: make rig animation better. You may have seen or heard about this technique, but it is still mysterious for several reasons. 1; each project and animator does it differently, 2; The work in progress material isn't often approved for portfolio use, or 'making of' material , 3; studios/publicity sometimes lie about it 4; it's locked within an expensive software. Anyway, this is how I like to do it, when I get the rare chance. There is still a lot to explore and improve with these techniques, so I want to encourage people to do their own versions Chapters: 00:00 Intro 03:36 Roughs 08:18 Matching the Rig to the Rough 10:52 Breakdowns 13:12 Inbetweens 14:29 Give it a little more juice! 16:00 Mouths and hands 17:55 Recap 18:39 Wrap up, thoughts











