Here’s my animated book menu plugin for Unreal Engine and the Getting Started video for it. You always wanted to use a book as the menu inside your game? Maybe to create more immersion? Or just because you like the idea of a fully interactive and animated book that blends seamlessly with your game? In this video I will show you in four main parts how to use the most essential features of the plugin. In the first part we are going to create and set up a new unreal engine project. In the second part we are going to create a player pawn and place it on the map. In the third part we are going to add a book menu component and perform some animations. And in the last part, we are going to add some basic mouse interactions. -- LINKS -- ► Animated Book Menu Plugin: ► Plugin Documentation: ► Discord: ► Unreal Marketplace Page: -- Chapters -- 0:00 Intro 0:52 Preconditions 1:06 Project Setup 3:07 Create Player Pawn 4:29 Book Menu Component and page turn 9:23 Book Interaction Component and mouse 14:12 Outro











