How to make: VideoEventFX Gradient Map: 0: R: 0; G: 0; B: 0; A: 0 1: R: 255; G: 255; B: 255; A: 255 2: R: 150; G: 19; B: 0; A: 255 AudioEventFX Method: Classic Stretch Attributes: A17, Drums, unpitched, (minimum echo) Pitch Change For Each Track: 1st Track: 7 2nd Track: 12











