C is legendary… and kind of a mess. Undefined behavior, memory safety nightmares, error handling from 1972, it’s powerful, but brutal. C3 is a modern reboot of C that keeps the speed, drops the trauma, and adds features devs actually want: - Real modules - Lightweight generics - Clean error handling - Compile-time reflection - No backwards-compat baggage In this episode of Patchnotes: 🔧 Why C3 was built (and how it compares to Zig, Rust, and Odin) 📦 What makes it usable in real-world projects today 🧠 The philosophical shift that sets it apart from other “better C” attempts ⚙️ And whether it has any shot at surviving the graveyard of failed C successors Whether you write embedded code, systems-level tools, or just hate CMake with a passion, C3 might be the language update you didn’t know you needed. 📌 Try C3: 📌 C3 GitHub: 📌 Chapters: 00:00 - Introduction to C3 00:39 - Welcome to C3 – The Rogue Child of C 01:47 - But Why Reinvent C? 02:17 - How It Actually Works 03:12 - How Is C3 Different From Zig, Odin, or Jai? 03:57 - Is Anyone Using C3? 04:27 - But Let’s Be Real: Will It Survive? #C3 #ProgrammingLanguages #SystemsProgramming #CProgramming #Zig #Rust #Odin #Patchnotes











