#tutorial #cloudscapes #vfx #compositing #davinciresolve #fusion Learn how to create epic procedural 3D clouds using the World Position Pass from the Renderer3D node, piped into a Volume Fog node. With some small tweaks, you can enable things like lighting and so on. The Volume Fog node is a powerful «Ray Marcher» that can be used for a whole bunch of cool vfx. However, this will be the last tutorial based around using VolumeFog for at least a little while. 00:00-01:30 Basic 3D Scene Setup 01:30-03:00 World Position Pass Transparent BG 03:00-04:30 Volume Fog 3D SetUp 04:30-07:50 Add Lighting to VolumeFog 07:50-09:05 Combining Multiple Volumes I am using the Blackmagic Fusion Standalone application, but everything I do here can be done in the Fusion page of DaVinci Resolve. Hopefully you’ll find this useful!











