Sponsor: Montech HS01 Pro on Amazon and HS02 Pro AMD's FSR Redstone (FidelityFX Super Resolution) is a rebranded name to describe a newly-released set of features for FSR. The main takeaways are a future plan -- but no games yet -- for radiance caching, alongside some features available today, like ray regeneration and a new frame generation model. The new frame generation model gets most of our focus today, as they're moving to a machine-learned (ML) solution from what AMD calls an "analytical" solution previously. We also ran some quick latency tests with frame generation, just because we were already set up for that with our recent Lossless Scaling Frame Generation latency tests (below), and then ran a quick ray regeneration image quality comparison. We'd like to do some more comparisons with these in the future, but a combination of AMD's late timing getting everything out to reviewers for frame generation and the lack of implementation of ray regeneration in games means we'll just have to wait a little longer. The best way to support our work is through our store: Like our content? Please consider becoming our Patron to support us: Watch our Lossless Scaling Frame Generation image quality analysis and upscaling comparison: NVIDIA DLSS4 Frame Generation: NVIDIA DLSS4 Image Quality and Transformer Model: AMD FSR4 and AFMF Comparison: NVIDIA Ray Reconstruction testing: Watch our Lossless Scaling latency tests: RELATED PRODUCTS [Affiliate Links] AMD RX 9070 XT on Amazon: AMD RX 9070 on Amazon: NVIDIA RTX 5070 on Amazon: Intel B580 on Amazon: Intel B570 on Amazon: AMD RX 9060 XT 16GB on Amazon: NVIDIA RTX 5060 on Amazon: AMD Ryzen 9800X3D CPU on Amazon: NVIDIA RTX 5090 on Amazon: TIMESTAMPS 00:00 - AMD FSR Redstone 03:38 - Defining AMD Redstone and Test Limitations 07:45 - FSR Radiance Caching 09:29 - Image Quality Blind Test: Cyberpunk 2077 10:30 - Cyberpunk 2077 Redstone ML vs. FG Analytical Image Quality 13:53 - Marvel Rivals Redstone Image Quality 18:39 - Latency: Marvel Rivals FG without FPS Cap 20:08 - Latency: Cyberpunk 2077 FG without FPS Cap 21:09 - Latency: Cyberpunk 2077 FG with FPS Cap 21:54 - Ray Regeneration Image Quality Comparison BLOPS7 25:27 - Conclusion ** Please like, comment, and subscribe for more! ** Links to Amazon and Newegg are typically monetized on our channel (affiliate links) and may return a commission of sales to us from the retailer. This is unrelated to the product manufacturer. Any advertisements or sponsorships are disclosed within the video ("this video is brought to you by") and above the fold in the description. We do not ever produce paid content or "sponsored content" (meaning that the content is our idea and is not funded externally aside from whatever ad placement is in the beginning) and we do not ever charge manufacturers for coverage. Follow us in these locations for more gaming and hardware updates: t: f: w: Our policies, processes, and ethics statements relating to review samples, advertising, travel, errors, and more are transparently and publicly available on this page: Steve Burke: Host, Editing, Writing, Test Lead Jeremy Clayton: Writing, Testing Tim Phetdara: Editing Tannen Williams: Writing











