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  • 11 месяцев назадОпубликованоDaniel Hirsch

Coding Fluid Simulation in C | Drawing Water and Walls | Ep. 1

✘ Get Source Code and Early Video Access on Patreon: ✘ Learn to Code: Coding the drawing of water (fluid) and walls, which are the foundation for later simulation, including initializing the window, drafting the simulation loop, listening to mouse and keyboard events, and drawing a grid. Actually, that's quite a lot done for one episode. In the next episode, we'll figure out how to model the data and get the liquid to flow!