Do you wish to make a rhythm game, but are not sure where to start? In this tutorial I share the structure I use for making rhythm games. An architecture divided into several components, each with a precise scope and goal. Whichever engine you use, this should give you a good start to manage rhythm mechanics! === MORE === How I used Wwise to make a rhythm Game (Line momentum) for a game jam The making of Sound Horizon's audio calibration setting Tips for Dymamic Music === Music=== Broke for Free, by As Colorful as Ever - Bazza Nava / Line Momentum / Sound Horizons, by me === Footages === [Spin Rhythm XD] EXPERT (Highscore) Full Combo, by BananaBomb123 Rhythm Sprout Levels 1-5 Gameplay Walkthrough, by Anok Rift of the Necrodancer Ravevenge (hard) 1,428,903, by TimoVIDEOGAMES 5-1 Lucky Break [Rhythm Doctor], by Blupen Rhythm Quest - Sneak Peek #34, by DDRKirby(ISQ)











