Войти
  • 237118Просмотров
  • 1 месяц назадОпубликованоGame Maker's Toolkit

Whats the Point of Prototyping?

With a game idea under your belt, it's time to test it out. And the best way to do that is with a prototype. Find out why, and get tips for making your own, in episode two of Game Dev 101. === GMTK Games === 🧲 Get Mind Over Magnet on Steam - 🧲 🔠 Get Word Play on Steam - 🔠 === Sources === === Chapters === 00:00 - Intro 02:09 - Is it fun? 04:30 - Is it viable? 05:38 - Will people like it? 07:38 - How to prototype 08:12 - Don't make it flashy 10:13 - Use other mediums 12:02 - Keep them small 13:21 - You don't have to prototype everything 16:01 - Conclusion === Games Shown === The Artful Escape | 2021 Celeste | 2018 Game Dev Story | 2010 Florence | 2018 Mind Over Magnet | 2024 Cuphead | 2017 The Legend of Zelda: Breath of the Wild | 2017 Hi-Fi Rush | 2023 Psychonauts 2 | 2021 Uncharted: Legacy of Thieves Collection | 2022 Thronefall | 2024 Tiny Bookshop | 2025 Sea of Thieves | 2018 Word Play | 2025 Cocoon | 2023 Jusant | 2023 Fruit Ninja | 2010 Journey | 2012 Storyteller | 2023 Locator | Unreleased Crusader Kings III | 2020 Sid Meier’s Civilization VII | 2025 Mini Motorways | 2019 Ape Out | 2019 Crypt of the NecroDancer | 2015 The Sims 4 | 2014 === Credits === Music provided by Epidemic Sound - (Referral Link) Up © Disney / Pixar Young Engineers: Triangle Truss Bridge... | STEM Inventions Why the Tacoma Narrows Bridge Collapsed | Practical Engineering Creating a City Builder | Unity Andre_MC | X Studio Tour | Guerrilla Hellblade Development Diary 6: Camera, Controls & Combat | Ninja Theory === Subtitles === Contribute translated subtitles -