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  • 5 месяцев назадОпубликованоJoey Lombardi

Improve your Motion Capture for Unreal Engine 5.6

Looking to bring your Metahuman to life with full-body AND facial motion capture? This beginner guide walks you through the workflow. Learn how to record facial and full-body motion capture for Metahumans in Unreal Engine 5.6. This video is a step-by-step tutorial that shows the entire motion capture pipeline — from setup, recording, and importing, to retargeting animations to Metahumans. MoCap software link: Headrig link: Comments about the mocap setup? Questions about your own? Come chat in the discord! Discord link: Subscribe for more Unreal Engine tutorials! TIMESTAMPS 00:00 Introduction 00:22 Setting up face record 00:52 Recording calibration take 01:54 Recording body and face motion capture 02:30 Importing records to Unreal Engine 03:06 Processing body record in Marionette 04:25 Installing updated Metahuman plug-ins 05:37 Retargeting to Metahuman skeleton 07:05 Processing facial records in Unreal Engine 11:02 Combining head and body records onto Metahuman #unrealengine #MetaHuman #MotionCapture #tutorial #ue5tutorial #recording