Get complete work file + HDAs: Commercial HDAs at Orbolt: For all updates for this tutorial: Join my discord: Custom radial menus: Asset pack used: Write me an email: houdinielement@ TIMESTAMPS: 0:00 Intro 8:00 Asset pack preview 10:18 Exporting geometry from Unreal 24:35 Aligning geometry 32:44 Importing single geometry back to Unreal 38:27 Importing all geometry back to Unreal 51:31 Combining geometry into new modules 1:03:38 Creating 'Building modules' 1:07:14 TMP corners 1:11:47 Initial building 1:30:22 Module selection menu script. 1:36:42 Overriding corners 1:42:21 Calculating concave vs convex corners 1:48:12 Offset corners 1:51:48 Custom concave corners 1:54:49 Updating menu script 1:58:23 Roof logic 2:00:38 Creating new static meshes 2:08:43 Roof logic continued 2:12:37 'gables' and 'long' edge groups 2:21:15 'ridge' group 2:26:00 Main roof logic 2:42:44 Roof scaling 2:47:00 Transfer points to ridge location 2:49:38 Creating new static meshes improved 2:58:33 Gables logic 3:12:27 Improving setup 3:17:00 Add doors 3:20:11 Combining geometry 3:27:00 Fixing scaling for unreal instances 3:37:00 Future improvements 3:39:03 Fin Song: Avatar Artist: Kia Music by:









