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  • 1 месяц назадОпубликованоWilliam Faucher

Unreal Engine 5.7 MEGAPLANTS Crash Course #ad

This video is sponsored by Quixel. Today we take a look at the brand new MEGAPLANTS tool that just released in Unreal Engine 5.7. The Procedural vegetation editor allows us to art-direct your trees with ease. #epicpartner You can find the library of Megaplants HERE: %20Megaplants Get EasySnow on FAB: Music & Sound FX by Epidemic Sound (Referral Link): --------------- Timestamps: 00:00 - Intro 01:22 - Necessary Project Settings 02:25 - Intro to the Procedural Vegetation Editor (PVE) 04:02 - Edit Nodes 05:16 - Mesh Builder 05:59 - Bone Reduction & Scale 06:15 - Foliage Palette & Distributor 07:32 - Key changes from Megascans Trees 08:23 - Output 09:01 - How to use the new Tree System & Dynamic Wind (PCG) 09:51 - Global Foliage Actor 10:28 - Adjusting Bone Weights (Control wind sensitivity) 10:54 - Using your trees w/Wind (w/o PCG)