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  • 5 месяцев назадОпубликованоPixel Prof

Customize your Performance Capture Stage in Unreal 5.6

This video demonstrates and example of how you can create a customized a "Stage" blueprint for use with Unreal Engine 5.6's new Performance Capture Workflow system, including using a custom scan captured with iPhone LiDAR to show a reference model of a physical stage virtually within UE5.6 during motion capture sessions.