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  • 3 недели назадОпубликованоClaudehopper

Problems with OLD Halo that Dont get Talked About

With a new era of Halo about to kick off with Halo Campaign Evolved in 2026, there is a lot of hope, but also a lot of concern about the franchise's future. Will Halo Studios just be more of the same of what we got from 343 Industries? Or has the new leadership learned from previous mistakes and are ready to carry Halo into becoming the first-person shooter powerhouse it deserves to be once again? The answer to that is yet to be seen, but they supposedly are listening to a lot of feedback from fans, which is why I believe now is a perfect opportunity for me to bring some aspects of older Halo titles made by Bungie that I would like to see polished. In this video, I am going to discuss qualities of Halo 3 and Halo Reach that have left me wanting more when playing them on the Master Chief Collection and how I hope Halo Studios might go about addressing them. For example, buffing iconic weapons like the Spiker and Plasma Repeater, along with vehicles like the Anti Air Wraith and Transport Warthog. Let's see if things will be different than they were in Halo 4, Halo 5, and Halo Infinite Contact Me: Timestamps: 0:00 Intro 1:03 Weapon Sandbox 3:54 Vehicle Sandbox 6:17 Air Combat 8:17 Other Cool Stuff